ABSTRACT
The project critically looks into the design and implementation of an e-Learning system for Lagos State Polytechnic, Nigeria. The project discussed various kinds of e-Learning platforms such as teleconferencing, virtual reality and video-conferencing. It also addresses the impact of resource materials on the design and implementation of e-Learning platform as well as the awareness creation of the technology. At the end, the system was able to complement the various activities in the traditional system of learning through the use of well developed and structured environment.
Keywords:
e-learning, Gap theory, virtual reality, teleconferencing, video conferencing.
TABLE OF CONTENT
Title page
Certificationii
Dedication iii
Acknowledgement iv
Table of content v-vi
Abstract vii
CHAPTER ONE
1.0Background of Study 1-2
1.1Statement of problem2
1.2Aim and Objectives of the Study3
1.3Significance of the study 3
1.4Scope of the Study 3-4
1.5Limitations of the Study4
1.6Definition of terms4
CHAPTER TWO
2.0Literature review5-9
2.1e-Learning as Informal Learning9-10
2.2Workflow and e-Learning 10-11
2.3Monitoring and Evaluation of e-Learning Process 11-13
2.4Computer Literacy and e-Learning 13
2.5Challenges of e-Learning in Nigeria13-14
2.6Evolution of e-learning14-16
CHAPTER THREE
System Analysis
3.0 System analysis
3.1Facts finding methods used
3.2Objective of the Existing system
3.3 Information Flow Diagram
3.4 Problems of the Existing System
3.5 Justification of the New System
3.6Procedure Chart
CHAPTER FOUR
4.0System Design
4.1Input Specification
4.2Systems Implementation
4.3System Flow Chart
4.4Source program
CHAPTER FIVE
5.0Summary, Recommendation and Conclusion
5.1Summary
5.2Recommendation
5.3Conclusion
References
Appendix