ABSTRACT
Object-oriented programming is a programming paradigm that uses abstraction (in the form of classes and objects) to create models based on the real world environment. An object-oriented application uses a collection of objects, which communicate by passing messages to request services. Objects are capable of passing messages, receiving messages, and processing data. The aim of object-oriented programming is to try to increase the flexibility and maintainability of programs. Because programs created using an OO language are modular, they can be easier to develop, and simpler to understand after development.
Procedural programming can sometimes be used as a synonym for imperative programming (specifying the steps the program must take to reach the desired state), but can also refer (as in this article) to a programming paradigm, derived from structured programming, based upon the concept of the procedure call.
In a way, procedural programming could also be called linear programming. One thing happens and then the next. Code is executed from the top of the file to the bottom.
TABLE OF CONTENTS
DEDICATION
ACKNOWLEDGEMENT
ABSTRACT
1.0 INTRODUCTION
1.2STATEMENT OF PROBLEM
1.3PURPOSE OF STUDY
1.4 IMPORTANCE OF STUDY
CHAPTER TWO
LITERATURE REVIEW
CHAPTER THREE
3.0 OBJECT-ORIENTED PROGRAMMING VS. PROCEDURAL PROGRAMMING
3.1 COMPARISON WITH OBJECT-ORIENTED PROGRAMMING
3.2 THE APPROACH
3.3 ANOTHER ANALYSIS OF OBJECT ORIENTED PROGRAMMING AND PROCEDURAL PROGRAMMING
CHAPTER FOUR
4.0 PROCEDURES AND MODULARITY OF THE PROCEDURAL PROGRAMMING
4.1 OBJECT-ORIENTATION PROGRAMMING AND DATABASES
4.2 REAL-WORLD MODELING AND RELATIONSHIPS
4.3 OOP AND CONTROL FLOW
4.4 OOP LANGUAGES
4.5 BENEFITS OF OBJECT ORIENTED PROGRAMMING
CHAPTER FIVE: CONCLUSION
5.1 LIMITATIONS OF STUDY
5.2 SUGGESTION FOR FURTHER RESEARCH
5.3 RECOMMENDATION
REFERENCES